008-Edit.png

Landscapes

 
 

Dust to Ashes

Brief

The allure of photoreal 3D has always pulled me in. Now, with GPU rendering and even GPU-accelerated landscape generators, it is within reach for a single artist. When the challenge of the tools melt away, it leaves room for storytelling and deeper attention to detail.

A combination of World Creator, Cinema 4D, and Redshift led me to a final raw render. From there, another layer of color and texture was added in After Effects. If you’re patient enough and know how to frame-by-frame on Vimeo embeds, you might even find a little surprise.

Credits

3D Artist: Eddy Adams

Special thanks to the World Creator Discord channel.

 
 

 
 

Mounting Tension

Brief

The brilliant Aaron Westwood has been leading the World Creator GPU-accelerated landscape movement for quite some time now. Following in his footsteps, I set out to create an ambitious landscape render that has it all - trees, flowers, deer, birds, even god rays. In the end, a story about hope among the darkness boiled to the top.

During the production process, I took notes and screenshots along the way to try and help other aspiring 3D artists tackle the technical hurdles of landscape design and rendering.

The full Mounting Tension breakdown.

Credits

Designer: Eddy Adams